Search found 51 matches
- Thu Aug 22, 2019 8:27 am
- Forum: General
- Topic: The New and Improved Equipment Trainer
- Replies: 45
- Views: 569481
Re: The New and Improved Equipment Trainer
Since I've only now just realized that Justice has been (temporarily?) made Abs, I've now put in both versions, labeled Abs and Combo respectively.
- Thu Aug 01, 2019 6:29 pm
- Forum: General
- Topic: The New and Improved Equipment Trainer
- Replies: 45
- Views: 569481
Re: The New and Improved Equipment Trainer
Update (v3.6) Major eq stats update as a result of 2018 and later changes. Added held, back, belt slots for badges (coming soon) and heron scabbards. Separate selectable kits for Armor and Trinkets, kits updated. Special thanks to a number of players over on Discord and elsewhere for providing help...
- Thu Apr 27, 2017 3:43 pm
- Forum: General
- Topic: The New and Improved Equipment Trainer
- Replies: 45
- Views: 569481
Re: The New and Improved Equipment Trainer
Update (v3.3) Thanks to the exhaustive damage testing undertaken by Hress, I'm now able to add a Damage display, which handles the following factors: Level - determines bare-handed damage 2-handed bonus - weapons wieldable either 1- or 2-handed gain an extra die roll when held 2-handed (remove shie...
- Thu Apr 27, 2017 3:42 pm
- Forum: General
- Topic: The New and Improved Equipment Trainer
- Replies: 45
- Views: 569481
Re: The New and Improved Equipment Trainer
Update (v3.2) MVs regen display now functional, incorporates Race, Position, and Encumbrance effects. While Hunger/Thirst and Poison also impact MVs regen, those effects are outside of the scope of this trainer and are not incorporated at this time. As always, questions/comments/suggestions are wel...
- Sat Apr 22, 2017 10:30 pm
- Forum: General
- Topic: Barehanded Damage vs Player Level
- Replies: 0
- Views: 53185
Barehanded Damage vs Player Level
Continuing the Damage testing being conducted so well by Hress, I'd like to add a small study of the damage done without weapons. Using a variety of characters, a simple trend is observed, as shown below. Level Damage 1-9 2d1 10-14 2d2 15-19 2d3 20-24 2d4 25-29 2d5 30+ 2d6 These values are not affec...
- Mon Dec 05, 2016 3:23 pm
- Forum: General
- Topic: The New and Improved Equipment Trainer
- Replies: 45
- Views: 569481
Re: The New and Improved Equipment Trainer
Added stats for:
a foxhead medallion
-courtesy of Hope
a foxhead medallion
-courtesy of Hope
- Wed Nov 30, 2016 3:35 pm
- Forum: General
- Topic: The New and Improved Equipment Trainer
- Replies: 45
- Views: 569481
Re: The New and Improved Equipment Trainer
Updated stats for:
a set of steel sai
-courtesy of Ara
a set of steel sai
-courtesy of Ara
- Tue Nov 22, 2016 9:47 am
- Forum: General
- Topic: Encumbrance Explained
- Replies: 4
- Views: 50748
Re: Encumbrance Explained
Thanks to testing performed by Theid, it has been confirmed that mobs can wear a maximum of 117.5 lbs. This corresponds to mobs having 18 Str and 11 Con, matching the results of the max carried weight research. Given that mobs follow the same equations for max carried and worn weight, it seems very ...
- Thu Nov 10, 2016 9:25 am
- Forum: General
- Topic: The New and Improved Equipment Trainer
- Replies: 45
- Views: 569481
Re: The New and Improved Equipment Trainer
Fixed the EQ kit sets. After adding in the Rank 8 chest pieces I neglected to move the kit pointers. Thanks to Shamara for spotting this!
- Sat Nov 05, 2016 5:41 pm
- Forum: General
- Topic: The New and Improved Equipment Trainer
- Replies: 45
- Views: 569481
Re: The New and Improved Equipment Trainer
Added the 3 new Rank 8 chest pieces. These have an (R8) beside their name, as well as an * denoting that they have not been technically tested yet, though their introductory post did give their stats.