*Outdated* House of Medakan scripts

Setup, mapping, script help, etc.
Taziar
Posts: 157
Joined: Tue Apr 07, 2015 8:24 pm
Location: Seattle

Re: House of Medakan

Post by Taziar »

OUTDATED
see new version here: TicTimer

-----TicTimer-----

Automatically synchronizes your tick timer on recognizable mud output.
Creates an average over time when sequential tic notifications are detected.
If no mud output triggers in 3 'TIC IN 5 SECONDS.' messages, the average is used.
Note: 4-5 flees per tick for two or more consecutive ticks can be used to set average.
-Consecutive tic emotes from the mud will keep tic data the most accurate.

Type helpTicTimer to view help file in client.

Type ticData to see current tic statistics.

Thanks to Zain for sharing TickSync, TicTimer is a modified version of his script.
Thanks to Tran for getting me to finally use my tick timer the way it was intended and not as just an anti-idle trigger. :P

Code: Select all

#CLASS {TicTimer}
#ALIAS helpTicTimer {
	#SHOW {""}
	#SHOW {"-----TicTimer help file-----"}
	#SHOW {""}
	#SHOW {"Automatically synchronizes your tick timer on recognizable mud output."}
	#SHOW {"Creates an average over time when sequential tic notifications are detected."}
	#SHOW {"If no mud output triggers in 3 'TIC IN 5 SECONDS.' messages, the average is used."}
	#SHOW {"Note: 4-5 flees per tick for two or more consecutive ticks can be used to set average."}
	#SHOW {"-Consecutive tic emotes from the mud will keep tic data the most accurate."}
	#SHOW {""}
	#SHOW {"Type ticData to view current tic statistics."}
	#SHOW {""}
	}
#ALIAS ticData {
	#SHOW {""}
	#IF (%numitems(@ticTimeList)>0) {
		#ECHO {Minimum tic time: %min(%replace(@ticTimeList,"|",",")) seconds.}
		} {#SHOW {""}}
	#IF (%numitems(@ticTimeList)>0) {
		#ECHO {Average tic time: %copy(@ticAve(@ticTimeList),1,5) seconds.}
		} {#ECHO {Sorry, insufficient tic data gathered...}}
	#IF (%numitems(@ticTimeList)>0) {
		#ECHO {Maximum tic time: %max(%replace(@ticTimeList,"|",",")) seconds.}
		} {}
	#IF (%numitems(@ticTimeList)>0) {
		#ECHO {Total number of consecutive recorded tics: %numitems(@ticTimeList)}
		} {}
	}
#FUNCTION ticAve {%eval(%float(%eval(%replace(%1,"|","+")))/%numitems(%1))}
#VAR ticTime {}
#VAR ticTimeAverage {}
#VAR ticTimeConnection {0} {0}
#VAR ticTimeConnection2 {0} {0}
#VAR ticTimeLength {}
#VAR ticTimeList {} {}
#VAR tic5Count {0} {0}
#TRIGGER "ticTimerTrigger" {^Timer now at &ticTime secs.$} {
	#VAR tic5Count {0}
	#VAR ticTimeConnection {%ctime}
	#MATH ticTimeLength {@ticTimeConnection-@ticTimeConnection2}
	#VAR ticTimeConnection2 {%ctime}
	#IF (@ticTimeLength<80 AND @ticTimeLength>60) {
		#VAR ticTimeList {%additem(@ticTimeLength,@ticTimeList)}
		} {}
	#IF (@ticTime>64 OR @ticTime<60) {
		#T- {ticTimerTrigger}
		#VAR ticTimeAverage {%copy(@ticAve(@ticTimeList),1,2)}
		#IF (%numitems(@ticTimeList)>0) {#TSET {@ticTimeAverage}} {#TSET {62}}
		#T+ {ticTimerTrigger}
		} {}
	} "" {}
#TRIGGER "tic5Trigger" {TICK IN 5 SECONDS.} {
	#ADD tic5Count 1
	#IF (@tic5Count=3) {
		#ALARM +5 {#IF (%numitems(@ticTimeList)>0) {
			#TSET {@ticTimeAverage}
			} {#TSET {62}}}
		} {}
	} "" {}
#TRIGGER {* begins to dim a little.} {#TSET}
#TRIGGER {* disappears into the void.} {#TSET}
#TRIGGER {* has gone out!} {#TSET}
#TRIGGER {* is about to go out!} {#TSET}
#TRIGGER {A * is definitely fading.} {#TSET}
#TRIGGER {A ball of red light rises slowly from the edge of the grassland, bringing light to the savannah.} {#TSET}
#TRIGGER {A bright orange sun rises above the morning fog.} {#TSET}
#TRIGGER {A brilliant light spreads across the grassland.} {#TSET}
#TRIGGER {A chill breeze cuts through you as the sun sinks below the hills.} {#TSET}
#TRIGGER {A deep orange sunset heralds the end of the day.} {#TSET}
#TRIGGER {A dismal light is cast across Shayol Ghul with the rising of the sun.} {#TSET}
#TRIGGER {A dismal light is cast with the rising of the sun.} {#TSET}
#TRIGGER {A feeble light casts shadows across the ruined landscape.} {#TSET}
#TRIGGER {A gloomy light is cast across the twisted landscape.} {#TSET}
#TRIGGER {A glowing portal fades from existence.} {#TSET}
#TRIGGER {A harsh light emerges as the sun rises.} {#TSET}
#TRIGGER {A light, airy blue through the trees heralds the sunrise.} {#TSET}
#TRIGGER {A rainbow of colors springs to life above the hills.} {#TSET}
#TRIGGER {A red sun rises in the east, coloring the forest in shades of red and gold.} {#TSET}
#TRIGGER {A shadow is cast over the land as the sun vanishes beyond Garen's Wall.} {#TSET}
#TRIGGER {A sickly reddish glow spreads over the world as the sun returns.} {#TSET}
#TRIGGER {A warm glow bathes the Illian road in a bright light.} {#TSET}
#TRIGGER {A warm glow is cast by the rising sun.} {#TSET}
#TRIGGER {A yellow glow from above descends beneath black spires.} {#TSET}
#TRIGGER {An eerie howl breaks the silence as the sun slowly sets below the horizon.} {#TSET}
#TRIGGER {An orange glow covers the grassland as the sun slowly sinks into the horizon.} {#TSET}
#TRIGGER {An orange hue paints the sky as the setting sun glints of the Aryth Ocean.} {#TSET}
#TRIGGER {As if by a painter's brush, the sun sets in a sky of violet, red, and blue.} {#TSET}
#TRIGGER {As the night falls the cool of night refreshes the land.} {#TSET}
#TRIGGER {As the sky burns in shades of fuchsia and gold the sun sets in the west.} {#TSET}
#TRIGGER {As the sun dips below the horizon, the sounds of the forest take over.} {#TSET}
#TRIGGER {As the sun lowers beneath the horizon, a gloomy darkness descends on the long road.} {#TSET}
#TRIGGER {As the sun sets in the west, darkness descends on the forest.} {#TSET}
#TRIGGER {As the sun sets over the Fortress of Light, torches blaze to bring the Light again.} {#TSET}
#TRIGGER {As the sun sets, its rays fall blindingly on the Sea of Storms.} {#TSET}
#TRIGGER {As the sun sets, the nocturnal sounds of the forest take over.} {#TSET}
#TRIGGER {As the sun starts to set, the sounds of the night take over.} {#TSET}
#TRIGGER {As you watch * seems to melt into the background, vanishing.} {#TSET}
#TRIGGER {Birds chirp merrily as the sun rises in the east.} {#TSET}
#TRIGGER {Black peaks create looming shadows as the sun drops beneath the horizon.} {#TSET}
#TRIGGER {Dank shadows shroud the trees, the sun dipping beneath the horizon.} {#TSET}
#TRIGGER {Dapples of sunlight fall onto the forest floor.} {#TSET}
#TRIGGER {Darkness descends on the land.} {#TSET}
#TRIGGER {Darkness descends upon the Spine of the World with the setting of the sun.} {#TSET}
#TRIGGER {Darkness embraces the land once again.} {#TSET}
#TRIGGER {Darkness engulfs the terrain as the sun disappears behind the black mountains} {#TSET}
#TRIGGER {Darkness falls, casting pitch black shadows.} {#TSET}
#TRIGGER {Darkness gently falls as the sun slips behind the rolling hills.} {#TSET}
#TRIGGER {Darkness sets in as day turns to night.} {#TSET}
#TRIGGER {Darkness settles on the land with the setting of the sun.} {#TSET}
#TRIGGER {Darkness shrouds the island as the sun dips below the edge of the horizon.} {#TSET}
#TRIGGER {Darkness spreads across the Spine of the World as the sun sets in the west.} {#TSET}
#TRIGGER {Dawn breaks, painting the sky with pink and amber hues.} {#TSET}
#TRIGGER {Day breaks over the hills.} {#TSET}
#TRIGGER {Daylight breaches the foliage overhead.} {#TSET}
#TRIGGER {Dew settles on the grasslands as darkness descends.} {#TSET}
#TRIGGER {Dew settles on the ground as the sun sets west of the mountains.} {#TSET}
#TRIGGER {Dusk approaches, bringing glorious darkness upon the land.} {#TSET}
#TRIGGER {Ebbing red and gold, the sun slowly sinks beneath the horizon.} {#TSET}
#TRIGGER {Everything becomes a little darker.} {#TSET}
#TRIGGER {Gnarled trees cast jagged shadows as the sun drops beneath the horizon.} {#TSET}
#TRIGGER {Golden rays of morning sun peak from behind the horizon.} {#TSET}
#TRIGGER {Golden rays of sunshine peek over the hills of the surrounding countryside.} {#TSET}
#TRIGGER {Golden rays of the sunshine peek over the treetops to the east.} {#TSET}
#TRIGGER {Heatwaves shimmer as the blistering sun arcs into the sky.} {#TSET}
#TRIGGER {In the west, the setting sun shows the dark silhouette of the Mountains of Mist.} {#TSET}
#TRIGGER {Light begins to peak from behind the hills.} {#TSET}
#TRIGGER {Light breaks over the horizon through waves of heat as a new day begins.} {#TSET}
#TRIGGER {Light fades as the red evening sun slowly drops below the horizon.} {#TSET}
#TRIGGER {Long shadows are cast throughout the forest as the sun slowly sets.} {#TSET}
#TRIGGER {Low deep bronze tones fill the air as a wind blows from the north.} {#TSET}
#TRIGGER {Morning dew glitters in the days first sunrays.} {#TSET}
#TRIGGER {Mountain peaks hide the sun as it sets in the west.} {#TSET}
#TRIGGER {Night falls over the ruined city, casting eerie shadows.} {#TSET}
#TRIGGER {Radiant hues permeate the horizon as the sun sinks in the west.} {#TSET}
#TRIGGER {Ruddy amber hues streak across the vanishing horizon as night falls.} {#TSET}
#TRIGGER {Scarlet and gold paint the sky as the sun sets in the west.} {#TSET}
#TRIGGER {Shadows dance as the sun makes its way into the sky.} {#TSET}
#TRIGGER {Shadows descend upon the land as the sun drops behind the hills to the west.} {#TSET}
#TRIGGER {Shadows embrace the city as twilight falls over Seandar.} {#TSET}
#TRIGGER {Shadows grow beneath the peaks as dusk arrives.} {#TSET}
#TRIGGER {Shadows lengthen as the sun approaches the horizon.} {#TSET}
#TRIGGER {Shadows lengthen as the sun gently sinks behind the horizon.} {#TSET}
#TRIGGER {Shadows lengthen as the sun sets beyond the mountains.} {#TSET}
#TRIGGER {Shadows thicken as the sun sets behind the mountains.} {#TSET}
#TRIGGER {Soft rays of morning sun peak from behind the rolling hills.} {#TSET}
#TRIGGER {Sparkling light draws a track toward the eastern horizon, heralding the sunrise.} {#TSET}
#TRIGGER {The Dark One releases the sun to illuminate his minions.} {#TSET}
#TRIGGER {The Dark One's hand covers the sun.} {#TSET}
#TRIGGER {The Wheel of Time spins} {#TSET}
#TRIGGER {The Wheel of Time turns toward} {#TSET}
#TRIGGER {The White Tower's spire gleams softly in the first light of a new day.} {#TSET}
#TRIGGER {The air catches a chill as the sun falls below the horizon.} {#TSET}
#TRIGGER {The blazing hot sun sinks beneath the horizon of the Waste.} {#TSET}
#TRIGGER {The blazing sun fades into greyness behind the towers.} {#TSET}
#TRIGGER {The blazing sun rises over the eastern horizon.} {#TSET}
#TRIGGER {The blistering sun scorches the parched ground.} {#TSET}
#TRIGGER {The blistering wind gusts with the first rays of dawn over the mountains.} {#TSET}
#TRIGGER {The blood red sun disappears behind the mountains.} {#TSET}
#TRIGGER {The blush of a new dawn replaces the darkness.} {#TSET}
#TRIGGER {The blustery plains are lit up with the sunrise.} {#TSET}
#TRIGGER {The boiling red sun slowly rises over the blighted lands.} {#TSET}
#TRIGGER {The burning sun rises above the mountains to the east.} {#TSET}
#TRIGGER {The burnished disk of the sun settles behind the spires of Tar Valon.} {#TSET}
#TRIGGER {The clouds in the east burn pink and violet with the rising of the sun.} {#TSET}
#TRIGGER {The corpse of * has decayed into a pile of dust.} {#TSET}
#TRIGGER {The darkness comes.} {#TSET}
#TRIGGER {The darkness leaves.} {#TSET}
#TRIGGER {The darkness turns to a bright haze as the sun breaks the horizon to the east.} {#TSET}
#TRIGGER {The day breaks, and sunlight starts to stream down onto the jungle floor.} {#TSET}
#TRIGGER {The day has begun.} {#TSET}
#TRIGGER {The desert air begins to cool with the setting of the sun.} {#TSET}
#TRIGGER {The dull red sun becomes visible over the high peaks.} {#TSET}
#TRIGGER {The dust of the plains in the air turns golden with the falling hush of dusk.} {#TSET}
#TRIGGER {The evening sun sinks behind the horizon.} {#TSET}
#TRIGGER {The faint rosy hue finally fades away as the sun dips below the horizon.} {#TSET}
#TRIGGER {The fiery colors of dawn settle into the forest with the rising sun.} {#TSET}
#TRIGGER {The first light of dawn illuminates Tarwin's Gap.} {#TSET}
#TRIGGER {The first light of morning glows in the eastern sky.} {#TSET}
#TRIGGER {The first light of morning shines on Amador.} {#TSET}
#TRIGGER {The first rays of dawn appear in the east.} {#TSET}
#TRIGGER {The first rays of sun shine on the broken gorge.} {#TSET}
#TRIGGER {The forest comes to life with the rising of the sun.} {#TSET}
#TRIGGER {The forest comes to life with the song of the forest birds and the chattering of squirrels.} {#TSET}
#TRIGGER {The glorious darkness is broken by the rising of the sun.} {#TSET}
#TRIGGER {The glow of the morning sun filters through the cracks of Garen's Wall.} {#TSET}
#TRIGGER {The golden rays of dawn slowly appear over the palace walls.} {#TSET}
#TRIGGER {The golden sun breaches the horizon, burnished rays burning away the night.} {#TSET}
#TRIGGER {The golden sun sinks down behind the rugged hills.} {#TSET}
#TRIGGER {The hills are awash in shadows as the sun sinks in the west.} {#TSET}
#TRIGGER {The hot sun rises above the hard, cracked ground.} {#TSET}
#TRIGGER {The last rays of light begin to fade into blackness.} {#TSET}
#TRIGGER {The last rays of light burn red against the foothills.} {#TSET}
#TRIGGER {The last ships sail from the harbor as the sun dips below the Calpene Peninsula.} {#TSET}
#TRIGGER {The light becomes a little brighter} {#TSET}
#TRIGGER {The lilac blue of dawn begins to grace the sky from the east.} {#TSET}
#TRIGGER {The night chases the sun over the edge of the world.} {#TSET}
#TRIGGER {The night has begun.} {#TSET}
#TRIGGER {The nocturnal sounds of the forest begin to rise as the sun sets in the west.} {#TSET}
#TRIGGER {The orange disk of the sun sinks below the grassy horizon.} {#TSET}
#TRIGGER {The orange glow of the sun decends below the horizon.} {#TSET}
#TRIGGER {The orange sun slowly rises from the Sea of Storms.} {#TSET}
#TRIGGER {The piercing rays of dawn peek above the eastern horizon.} {#TSET}
#TRIGGER {The piercing rays of the sun streak across the morning sky.} {#TSET}
#TRIGGER {The pink hues of dusk slowly descend over the palace towers.} {#TSET}
#TRIGGER {The plains are covered in a harsh red light as the sun sinks below the horizon.} {#TSET}
#TRIGGER {The plains grow dark and lonely with the day's end.} {#TSET}
#TRIGGER {The rising sun casts both warm light and long shadows across the mountains.} {#TSET}
#TRIGGER {The rising sun colors the Westwood red and gold.} {#TSET}
#TRIGGER {The setting sun casts a dim red glow throughout the forest.} {#TSET}
#TRIGGER {The setting sun frames the famed blue dome of Far Madding.} {#TSET}
#TRIGGER {The shadows lengthen as the sun sinks beyond the horizon.} {#TSET}
#TRIGGER {The sinking sun dips below the moss covered tree limbs.} {#TSET}
#TRIGGER {The sky darkens as the sun sets in the west.} {#TSET}
#TRIGGER {The sky glows with subdued light as the sun dips below the horizon.} {#TSET}
#TRIGGER {The sky glows with the rising of the sun.} {#TSET}
#TRIGGER {The sky grows brighter as the sun peeks above the mountains.} {#TSET}
#TRIGGER {The sky is awash in shades of red and purple as the sun sinks behind the mountains.} {#TSET}
#TRIGGER {The sky is painted in shades of red and purple as the sun slowly descends.} {#TSET}
#TRIGGER {The sky turns orange and pink as the sun sinks into the Aryth Ocean.} {#TSET}
#TRIGGER {The sky turns red as a fiery sun sets in the west.} {#TSET}
#TRIGGER {The sky turns the color liquid gold as the sun sets beyond the plains.} {#TSET}
#TRIGGER {The sound of roosters crowing greets the rising sun.} {#TSET}
#TRIGGER {The sun begins its journey to its peak in the sky.} {#TSET}
#TRIGGER {The sun begins to cast an orange glow on the trees as it rises.} {#TSET}
#TRIGGER {The sun breaks into view as it rises over the walls.} {#TSET}
#TRIGGER {The sun breaks the darkness as it rises over the eastern peaks.} {#TSET}
#TRIGGER {The sun bursts into the eastern skies.} {#TSET}
#TRIGGER {The sun casts a dim glow across the barren hills.} {#TSET}
#TRIGGER {The sun casts a dim light through dismal skies.} {#TSET}
#TRIGGER {The sun casts a golden glow over the city.} {#TSET}
#TRIGGER {The sun casts its dreary morning light through the hazy sky.} {#TSET}
#TRIGGER {The sun casts its yellow light over the long road.} {#TSET}
#TRIGGER {The sun casts rays of burnished gold over the Spine of the World.} {#TSET}
#TRIGGER {The sun climbs above the eastern horizon, sparkling on the city and the sea.} {#TSET}
#TRIGGER {The sun climbs slowly above the trees in the east.} {#TSET}
#TRIGGER {The sun creeps up from below the black towering peaks.} {#TSET}
#TRIGGER {The sun creeps up over the trees.} {#TSET}
#TRIGGER {The sun crests over the towers of Mayene, flooding the city with light.} {#TSET}
#TRIGGER {The sun crests the horizon and light breaks through the trees.} {#TSET}
#TRIGGER {The sun crests the horizon lighting the sky afire.} {#TSET}
#TRIGGER {The sun crests the peaks of the Dragonwall to the east.} {#TSET}
#TRIGGER {The sun descends below the treeline.} {#TSET}
#TRIGGER {The sun descends beyond the horizon.} {#TSET}
#TRIGGER {The sun descends past the horizon, striking red fire through the fetid air.} {#TSET}
#TRIGGER {The sun dips behind the mountains in the west, enveloping the land in shadow.} {#TSET}
#TRIGGER {The sun drops below the flat horizon of the plains.} {#TSET}
#TRIGGER {The sun drops below the walls of the keep.} {#TSET}
#TRIGGER {The sun drops quickly in the west in a glory of color.} {#TSET}
#TRIGGER {The sun falls behind the jagged snowy peaks.} {#TSET}
#TRIGGER {The sun falls slowly behind the walls of the city.} {#TSET}
#TRIGGER {The sun lowers in the sky, covering the landscape in eery twilight.} {#TSET}
#TRIGGER {The sun paints the sky as it sets.} {#TSET}
#TRIGGER {The sun peaks above the mountains washing the prairie in a yellow glow.} {#TSET}
#TRIGGER {The sun peaks over the high watchtower of the keep.} {#TSET}
#TRIGGER {The sun peaks over the treetops, shedding light across the land.} {#TSET}
#TRIGGER {The sun peeks across the scorched hills of Kandor.} {#TSET}
#TRIGGER {The sun peeks over the Mountains of Mist.} {#TSET}
#TRIGGER {The sun peeks over the eastern seas.} {#TSET}
#TRIGGER {The sun peeks over the eastern wall of the city.} {#TSET}
#TRIGGER {The sun peeks over the topless towers of the city.} {#TSET}
#TRIGGER {The sun peeks over the trees, heralding the dawn of a new day.} {#TSET}
#TRIGGER {The sun rises.} {#TSET}
#TRIGGER {The sun rises over the water, sending it into glittering shards of clear light.} {#TSET}
#TRIGGER {The sun sets behind the Spine of the World.} {#TSET}
#TRIGGER {The sun sets behind the city's western wall.} {#TSET}
#TRIGGER {The sun sets below the water, turning it into a blaze of glorious colors.} {#TSET}
#TRIGGER {The sun sets in the west as a blaze of dark gold and bronzed red.} {#TSET}
#TRIGGER {The sun sets in the western sky, throwing everything into twilight color.} {#TSET}
#TRIGGER {The sun sets in the western sky.} {#TSET}
#TRIGGER {The sun sets on the hazy western horizon.} {#TSET}
#TRIGGER {The sun sets over fields of grain to the west.} {#TSET}
#TRIGGER {The sun sets over the broken gorge.} {#TSET}
#TRIGGER {The sun sets over the river.} {#TSET}
#TRIGGER {The sun sets the plains afire as it rises in the east.} {#TSET}
#TRIGGER {The sun sets with a vivid display of colors over the western sky.} {#TSET}
#TRIGGER {The sun sets, casting the streets into cool, violet shadows.} {#TSET}
#TRIGGER {The sun sets, washing the city in firey colors.} {#TSET}
#TRIGGER {The sun sets.} {#TSET}
#TRIGGER {The sun sinks behind the Spine of the World.} {#TSET}
#TRIGGER {The sun sinks behind the Westwood to the west} {#TSET}
#TRIGGER {The sun sinks behind the towering trees.} {#TSET}
#TRIGGER {The sun sinks behind the waving plains of grass in the west.} {#TSET}
#TRIGGER {The sun sinks behind the western wall of the city.} {#TSET}
#TRIGGER {The sun sinks below the western horizon.} {#TSET}
#TRIGGER {The sun sinks into a cloudbank in the western sky.} {#TSET}
#TRIGGER {The sun sinks into the hills.} {#TSET}
#TRIGGER {The sun sinks over the sea to the west.} {#TSET}
#TRIGGER {The sun sinks quietly beneath the western horizon.} {#TSET}
#TRIGGER {The sun sinks slowly beneath the Aryth Ocean on the western horizon.} {#TSET}
#TRIGGER {The sun sinks slowly beneath the rolling hills to the west.} {#TSET}
#TRIGGER {The sun slides gently behind the Menagerie tent spires.} {#TSET}
#TRIGGER {The sun slides out of sight behind the walls of the Keep.} {#TSET}
#TRIGGER {The sun slips below the hills to the west.} {#TSET}
#TRIGGER {The sun slips slowly below the city walls.} {#TSET}
#TRIGGER {The sun slowly descends behind the hills.} {#TSET}
#TRIGGER {The sun slowly disappears in the western horizon.} {#TSET}
#TRIGGER {The sun slowly rises above the plains.} {#TSET}
#TRIGGER {The sun slowly rises, casting a warm glow across the Saldaean fields.} {#TSET}
#TRIGGER {The sun slowly sets over the castle walls to the west} {#TSET}
#TRIGGER {The sun slowly sets.} {#TSET}
#TRIGGER {The sun slowly sinks behind the majestic towers of Mayene.} {#TSET}
#TRIGGER {The sun slowly sinks in the west, casting long shadows across the city.} {#TSET}
#TRIGGER {The sun starts to rise above the walls of the city.} {#TSET}
#TRIGGER {The sun vanishes amongst the trees, letting night sweep the land.} {#TSET}
#TRIGGER {The sun's blinding light is reflected in the lakes waters as it sets.} {#TSET}
#TRIGGER {The sun's first rays touch the eastern slopes of Garen's Wall.} {#TSET}
#TRIGGER {The sun's light fills the sky as it rises.} {#TSET}
#TRIGGER {The sun's orange rays streak the landscape as it sets.} {#TSET}
#TRIGGER {The sun's rays flash across the grass as it sets in the west.} {#TSET}
#TRIGGER {The sunlight sweeps across the plains with the dawn.} {#TSET}
#TRIGGER {The suns golden rays glisten over the Aryth ocean as it rises.} {#TSET}
#TRIGGER {The symphony of bird song fills the air as the sun filters through the trees.} {#TSET}
#TRIGGER {The tall towers above you shimmer brightly in the light of the rising sun.} {#TSET}
#TRIGGER {The warmth of the morning sun heats the air.} {#TSET}
#TRIGGER {The world is submerged into coolness as the sun sinks into the horizon.} {#TSET}
#TRIGGER {Thin rays of sunlight pierce the sky over the marshes.} {#TSET}
#TRIGGER {Unseen watchers howl as the sun hides behind the horizon.} {#TSET}
#TRIGGER {Violet hues light the snow-capped peaks to the west as the sun dips below them.} {#TSET}
#TRIGGER {Vivid colors flood the sky as the sun sets over the hills.} {#TSET}
#TRIGGER {You feel less sure of yourself.} {#TSET}
#TRIGGER {You feel parched from the hot weather.} {#TSET}
#TRIGGER {You feel your extra strength fading.} {#TSET}
#TRIGGER {You have been idle, and are pulled into a void.} {#TSET}
#TRIGGER {You move slightly, settling your cloak into position.} {#TSET}
#TRIGGER {You suddenly feel less protected.} {#TSET}
#TRIGGER {Your ears seem to be all cleared up.} {#TSET}
#TRIGGER {Your extra burst of stamina fades.} {#TSET}
#TRIGGER {Your eyes feel less protected.} {#TSET}
#TRIGGER {Your heartbeat calms down more as you feel less panicked.} {#TSET}
#TRIGGER {Your heartbeat races very rapidly as your forehead throbs.} {#TSET}
#TRIGGER {Your white aura has faded.} {#TSET}
#CLASS 0
Table of Contents
House of Medakan cMUD Scripts: Table of Contents

House of Medakan zMUD Scripts: Table of Contents
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